$39.95
A traditional way to forecast the weather
Map of Australia shaped storm glass with a beechwood base. Once used by seafarers to predict oncoming storms, this historical device responds to atmospheric fluctuations to forecast the weather!
Assembled: 11 x 11 x 5cm.
$24.95
These handy binoculars boast 8x magnification and 21mm objective lenses. This model is lightweight, and comes with its own carry case, making it perfect for bird-watching, hiking,sports, the theatre – anywhere you’d like to get a closer look at something$19.95
Huzzle provides puzzles for adults which are solved using a blend of inspiration and logic. The challenge is to take the puzzle apart and put it back together. Simple, yet so deep. You will need your hands and your brain on board to solve the huzzle puzzles! Happy Puzzling.
Like the swirling shape of the galaxy... that is why this puzzle was named Galaxy. It is not that difficult to solve but one becomes totally mesmerised by the pieces that move freely. It is more difficult to put them back together than to take apart. Take a good look at how the pieces move when taking them apart so you can put them back together again.
$19.95
Huzzle provides puzzles for adults which are solved using a blend of inspiration and logic. The challenge is to take the puzzle apart and put it back together. Simple, yet so deep. You will need your hands and your brain on board to solve the huzzle puzzles! Happy Puzzling.$34.95
Training problems solving skills.
Helps develop:
$19.95
This fibre optic lamp changes colour from blue, green, purple to red.
Three AAA batteries required. Batteries not included.
$12.95
Bring the brilliance of the celestial sky into your own room with the 8 glowing planets in our solar system! These planets out-glow all others thanks to our proprietary Glominite formula. Simply apply the reusable adhesive putty to attach planets to your ceiling. Then turn out the lights and marvel at the solar system that you've created!
$24.95
Grab your passport, fasten your seatbelt and go on the educational trip of a lifetime!
This great fun board game supports Key Stage 1 and 2 teaching and is designed to help and improve children's knowledge of mathematics.
As well as being entertaining and educational, this game is responsibly made with sustainable and recyclable materials.
Travel round the board answering multiple choice questions on everything from addition, subtraction, division and multiplication to shapes, fractions and time!
Try to avoid the spaces that tell you to miss a go, move backwards or do a forfeit!
The more you play Go Genius Maths, the more you learn!
Win the points required to earn a genius stamp in your passport. Them move on to another Go Genius title and fill up your passport with genius stamps.
Contents:
Age 7+ years
$24.95
Go on a 3-step educational journey with this geography-themed memory game that supports Key Stage 1 and 3 teaching.
Anyone who gets five out of five questions correct is a genius and gets to put a genius stamp (provided) in their passport (also provided, for you to personalise).
Them move on to another Go Genius title and fill up your passport with genius stamps.
Contents:
$9.95
Includes: 5g Gravity Goo Powder, 1 Plastic test tube with lid, Activity Guide
$19.95
It's time to launch into space and discover all of the planets!
Simply draw a card to discover a planet, and pace it in the correct location in your solar system. The first astronaut to complete their solar system, wins!
Children learn skills like turn-taking, counting and strategy, as well as laughing at each others silly alien impressions! They can also learn simple facts about each planet as they play.
Little Astronauts is the perfect introduction to card games!
$14.95
Discover the fun with magnets! This set contains 6 magnets, some paper clips and other magnetic objects.$14.95
4 puzzles inside
Number of Players: 1 player
Inside: A variety of 13 different magnets, 2 game boards.
Game objective: To solve the 4 brain teaser puzzles as quickly as possible.
How to play: The game consists of 4 different brain teaser puzzles. Pick a set of magnets of one colour, mix them up and try fit them in the corresponding grid.
Each puzzle consists of 3 or 4 pieces and there is only one way that the pieces can be placed to solve the puzzle.
$14.95
Who will break the secret code?
Number of Players: 2
Contents: 2 game boards - one for the code-creator and one for the code-cracker, 60 coloured magnets (6 colours, 10 of each). 60 hint magnets in black and white.
Goal: to guess the other player's secret code (colour and position of each of the magnets) in the fewest number of turns.
Setting up: For the first round, let the younger player be the code-creator. The second player is the code-cracker.
The younger player takes the tin board marked "secret code" as well as a handful of different coloured magnets and holds them so the second player cannot see the code table area. The code-creator set up a line of 4 different coloured magnet using any combination of 4 colours from the 6 colours available, and keeps it hidden from the code-cracker. The code-creator should place the hint magnets (black and white) in the designated area on the game board.
The code-cracker places the coloured magnets on the back of the "decoding table" board.
The game: The code-cracker now begins guessing the secret code by placing one row of coloured magnets in the bottom row of the "Decoding table". After each guess, the code-creator will provide feedback by placing black and white magnets next to each guess in the "Decoding table". The code-creator will place a white magnet indicating indirect hit (i.e., correct colour but incorrect position). A black magnet will be placed for a direct hit (i.e., correct position sand correct colour). Note that there are 4 slots for placing the hints - so for example, if the guess contains 2 indirect hits and 1 direct hit, then the code-creator should place 2 white magnets and 1 black magnet and leaving the fourth slot empty.
Looking back at all the guesses made during the game in the "Decoding table" will help with code-cracker to crack the code faster.
Winning: The winner is the player who guesses the code in the fewest number of guesses.
If the code-cracker didn'6t crack the code in 10 moves, the code-creator wins.
$17.95
Put your imagination to the test with this great Pin Art desk toy!
Wherever you are at school, work or home - you can be entertained for hours exploring the limitless sculpture making possibilities of Pin Art.
And it's so simple to use! Just tip the frame so that all the pins touch the perspex, then slide them over any object to create a 3D impression!
$29.95
Includes:
For ages 5+
$12.95
An out of this world card game guaranteed to keep young space enthusiasts amused. There are 52 snap cards (13 matching sets of 4), with labelled pictures of planets, asteroids, the Hubble telescope, a satellite, a rocket and lots more. The game can be played with fewer cards to make it easier for younger players to join in.$24.95
The Rubik’s cube is a multi-dimensional puzzle since 1980. It’s world’s best selling take anywhere puzzle. The aim of this puzzle is to twist and turn the cube to return each face to one colour.
Moyu Speed cubes features easy to turn pieces with each locked layers to prevent the frame from falling. This cube puzzle is for anyone who likes challenges and for those smart enough and quick enough to beat the world record. Try to solve the cube in the quickest time possible .
The Moyu Speed cube is perfect for keeping kids busy as well as for Adults to enjoy solving it. Can carry it anywhere you travel, on a car, plane or train.
Age : 6+ years
$34.95
You'll love watching this fun volcano lamp for hours on end.
Requires 3xAAA batteries (not included).